LEAD LEVEL DESIGNER, at Cloud Imperium Games
(since June 2023 - October 2025)
Product Owner of Onyx-Facilities released in Star Citizen 4.3.0, leading a team of 7 level designers.
ONYX FACILITIES
Key responsibilities
Product Owner of Mandate, responsible for design, creative vision and delivery under tight deadline.
Designed dungeon flow, cooperative aspects, puzzles and general gameplay experience from Pre-Production through Final and Release.
Gave Direction to various departments including Environment Art, Audio, VFX and Lighting.
Managed a team of 7 Level Designers throughout the development of the mandate.
Hands-on blockout work on various parts of the facility including the Engineering Wing, Gravity Core, the Research Hub and Site-B.